Steamboat Race
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Another multiplayer map the game Team Fortress 2! This special race mode map is fun to play! The skills evident in this project include:
- Cubemaps with water in the level and skybox
- Custom soundscapes
- Complicated level-specific logic
- Custom textures and models
- Triggerable fog
- Rounds of QA testing thanks to TF2maps.net
Don't take my word for it, try it yourself! You can download and play it because Team Fortress 2 is free-to-play on Steam!
Monkey Smash
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After learning how to use the Valve Hammer Editor, I created a multiplayer map for the game Team Fortress 2! This DK64-inspired masterpiece is fun to explore and fun to play! The skills evident in this project include:
- Creation and use of new textures
- Creation and use of new models
- Receiving and implementing user feedback
- Optimization of level design
- Seamless skybox creation
- Hours and hours of bugfixing and adding details
Don't take my word for it, try it yourself! You can download and play it because Team Fortress 2 is free-to-play on Steam!
Banjo-Kazooie levels in Goldeneye 007
Above is a walkthrough of three levels I've imported into Blender, modified and exported for multiplayer enjoyment! As you can see by the big sign in the game board map, it's about 20% new. Still shows my skill! These levels show examples of:
- New Textures
- Multipurpose remodeling
- Cross-program formatting
You can download and play them on an emulator here!
Moonbase Multiplayer Map
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Above is my first completely custom map made for the Goldeneye 64 game engine! Made all the textures and geometry myself! This level shows examples of:
- Level Design
- Custom texturing
- Texture tesselation
- Far-outedness
You can download it and play it on an emulator here!
Strawberry Clock Smackdown
Above is a short demo reel of the animations I did for Strawberry Clock Smackdown! This is an example of:
- Easy-to-read actions
- High-quality animation with limited symbols
- Unobstructive yet informative UI
- Background art
You can play the game online here!
So if you like what you see, contact me! I can bring your games to life!