Steamboat Race
Another multiplayer map the game Team Fortress 2! This special race mode map is fun to play! The skills evident in this project include:
- Cubemaps with water in the level and skybox
- Custom soundscapes
- Complicated level-specific logic
- Custom textures and models
- Triggerable fog
- Rounds of QA testing thanks to TF2maps.net
Don't take my word for it, try it yourself! You can download and play it because Team Fortress 2 is free-to-play on Steam!
Monkey Smash
After learning how to use the Valve Hammer Editor, I created a multiplayer map for the game Team Fortress 2! This DK64-inspired masterpiece is fun to explore and fun to play! The skills evident in this project include:
- Creation and use of new textures
- Creation and use of new models
- Receiving and implementing user feedback
- Optimization of level design
- Seamless skybox creation
- Hours and hours of bugfixing and adding details
Don't take my word for it, try it yourself! You can download and play it because Team Fortress 2 is free-to-play on Steam!
Banjo-Kazooie levels in Goldeneye 007
Above is a walkthrough of three levels I've imported into Blender, modified and exported for multiplayer enjoyment! As you can see by the big sign in the game board map, it's about 20% new. Still shows my skill! These levels show examples of:
- New Textures
- Multipurpose remodeling
- Cross-program formatting
You can download and play them on an emulator here!
Moonbase Multiplayer Map
Above is my first completely custom map made for the Goldeneye 64 game engine! Made all the textures and geometry myself! This level shows examples of:
- Level Design
- Custom texturing
- Texture tesselation
- Far-outedness
You can download it and play it on an emulator here!
Strawberry Clock Smackdown
Above is a short demo reel of the animations I did for Strawberry Clock Smackdown! This is an example of:
- Easy-to-read actions
- High-quality animation with limited symbols
- Unobstructive yet informative UI
- Background art
You can play the game online here!
So if you like what you see, contact me! I can bring your games to life!